27.04.2011, 00:05
ScummVM ist ein Cross-Plattform-Interpretirt für mehrere Point-and-Click-Adventure-engines. Dies umfasst alle SCUMM-basierten Adventures von LucasArts, Simon the Sorcerer 1 & 2 von Adventuresoft, Beneath a Steel Sky und Broken Sword 1 & 2 von Revolution, und viele mehr.
Changelog
Spoiler: (anzeigen)
1.3.1 (2011-07-12)
General:
- Improved audio device detection and fallback.
There should be no more silent errors due to invalid audio devices.
Instead ScummVM should pick up a suitable alternative device.
Mohawk:
- Added detection entries for more variants of some Living Books
games.
Tinsel:
- Fixed a regression that made Discworld uncompletable.
SAGA:
- Fixed a regression in Inherit the Earth's dragon walk code which
was causing crashes there.
- Fixed a regression causing various crashes in I Have No Mouth and
I Must Scream.
SCI:
- Added detection entries for some Macintosh game versions.
- Audio settings are now stored correctly for the CD version of EcoQuest 1.
SCUMM:
- Fixed graphics bug in FM-TOWNS versions of games on ARM devices
(Android, iPhone, etc.).
General:
- Improved audio device detection and fallback.
There should be no more silent errors due to invalid audio devices.
Instead ScummVM should pick up a suitable alternative device.
Mohawk:
- Added detection entries for more variants of some Living Books
games.
Tinsel:
- Fixed a regression that made Discworld uncompletable.
SAGA:
- Fixed a regression in Inherit the Earth's dragon walk code which
was causing crashes there.
- Fixed a regression causing various crashes in I Have No Mouth and
I Must Scream.
SCI:
- Added detection entries for some Macintosh game versions.
- Audio settings are now stored correctly for the CD version of EcoQuest 1.
SCUMM:
- Fixed graphics bug in FM-TOWNS versions of games on ARM devices
(Android, iPhone, etc.).