Daedalus X64 Rev 485 erschienen! - Druckversion +- KINGx - Das inoffizielle PlayStation Forum & News Portal (http://www.kingx.de/forum) +-- Forum: PS Vita / PSP (/forumdisplay.php?fid=1) +--- Forum: Homebrew (/forumdisplay.php?fid=8) +--- Thema: Daedalus X64 Rev 485 erschienen! (/showthread.php?tid=18089) |
Daedalus X64 Rev 485 erschienen! - lolZ - 20.04.2010 00:59 Ich übernehm einfach mal frecher weise die Überschrift des letzten Threads von D!S um euch auf den Release der Rev485 hinzuweisen: QJ Download Changelog: [!] Rewrote R4300_SetSR ( Tom and Jerry, Extreme-G XG2, Powerpuff Girls and other games boot now !) [!] Fixed misaligned in C0_SR ( Fixes camara to be zoomed in too far in Wayne Gretzky's 3D Hockey '98) [~] Got rid off all CHECK_R0s in our R400 core....phhheww [+] kernelbuttons.prx is built in proper location (froggyman) [!] Updated debug pif tools, it compiles now against Dx64 source, also define was moved to config file for easy usage. [~] Small code clean up.. MfG |