Der Developer ThatOtherPerson veröffentlichte heute eine neue Version seines Homebrew Spiels The Unmapped Forest. In dieser Version wurde jetzt ein komplettes "Leben" System hinzugefügt, sowie die Möglichkeit die Monster zu töten. Den Rest könnt ihr im Changelog nachlesen.
The Unmapped Forest ist ein kleiner Zelda Klon mit liebervoller Grafik und einigen Rollenspiel Elementen.
Zum Spielen wird eine CFW benötigt.
Changelog
Zitat:
Here is an updated build of The Unmapped Forest. At the moment it is still using placeholder graphics.
What has changed:
I’ve fixed the problem that caused it to freeze at a black screen when running at certain resolutions.
You have health and can be hurt.
You can now kill monsters.
You gain experience for killing monsters and you can level up infinitely (there is no level cap).
When you level up your maximum health is increased and you are fully healed.
When a monster (or its corpse) and its spawn point are both out of view then the monster is given full health and returned to its spawn point to wait for you to approach.
There are now five types of monsters.
The world has been expanded upon. For anybody that wants to further edit the game world you can easily do so by modifying the file “/dev_hdd0/game/UNMAPPEDF/USRDIR/world.dat” with any text editor.
The camera is zoomed out further.
You can now use the right analog stick to move the camera around.
Movement speed has been slightly increased.
I have improved the way that sprites are layered (there is still a problem with things occasionally being incorrectly drawn in front of trees that they are standing behind but this will be fixed soon).
Improved collisions.
PS3 controls:
Left analog stick = Move
Right analog stick = Look
X button = attack